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Dwayne Johnson Movie Declared One of the Worst by Costar


A former co-star has reflected on the troubled legacy of a Dwayne Johnson science fiction action film released early in her career. The actor recently discussed the Doom movie while recalling how the experience shaped her understanding of working in the action genre.

Rosamund Pike mówi o Doom

Rosamund Pike discussed her experience starring in Doom during an appearance on the How to Fail With Elizabeth Day podcast. Reflecting on the 2005 film, she said the production made her realize “how utterly ill-equipped I am to be an action star.” Pike later described the movie as “an absolute bomb” and said it was “probably one of the worst films ever made.”

The actress explained that she joined the project while working on Pride and Prejudice and believed she could handle the shift into an action film. She recalled thinking “Yeah I can do anything I can jump on this hay bale in my crinoline so I can certainly go and kill some zombies on Mars.” Doom was based on the Id Software video game series that follows an interstellar marine battling demonic forces threatening Earth.

Pike said the production environment emphasized weapons training and physical toughness among the cast. The film also starred Dwayne Johnson and Karl Urban. She said there were “weights on the set” and described how “every time a gun was brought out it was kind of like a holy relic for the Doom fans.” Pike added that she felt “out of my comfort zone out of my league out of my depth.”

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Andrzej Bartkowiak directed the film, adapting the long-running science fiction shooter franchise created by Id Software. Critics responded negatively and the film underperformed commercially, earning about $58 million worldwide against an estimated $60 million production budget. The project followed Pike’s early visibility after appearing as a Bond girl in Die Another Day in 2002.

More than two decades later Pike said the experience pushed her to research video games more carefully before taking roles. She said “I didn’t know enough about video games… I just wasn’t that person.”

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Sarah Parker
Sarah Parker is a research analyst and content contributor with a strong interest in business strategy, organizational behavior, and social development. With a background in sociology and public policy, she focuses on exploring the intersection between research and real-world application. Sarah regularly contributes articles that bridge academic insights and practical relevance, aiming to foster critical thinking and innovation across sectors.