It is amazing to finally get confirmation of a Fire Emblem game coming to the Nintendo Switch 2. The console has been in dire need of more complex, adult-focused, story-driven experiences, and it has felt like a long time since the last good Fire Emblem entry. Fire Emblem: Fortune’s Weave could be the next best game in the series, so long as it adopts the best parts of its predecessors.
Unfortunately, Fortune’s Weave doesn’t look like it is doing that. Indeed, despite the potential for a great Fire Emblem on Switch 2, it looks like Intelligent Systems and Nintendo have squandered its perfect opportunity. Early signs indicate that Fire Emblem: Fortune’s Weave is missing the magic it needs in order to not only be a smash-hit at launch, but also push the series in the right direction.
Fire Emblem: Fortune’s Weave Needs More Mechanics
It Can’t Just Be One Battle After Another
Fire Emblem: Fortune’s Weave’s initial trailer left me with very mixed feelings. On the one hand, the game’s connections to Three Houses, a game that is, arguably, the very best Fire Emblem game of all time, are extremely exciting. However, it also looks a lot like Engage, both mechanically and visually. The latter is a problem, at least for me, as Engage’s art style felt a little too clean and fake.
However, despite boasting the best combat in the Fire Emblem series, Engage felt a little too simple, like many of its predecessors. Its story wasn’t engaging enough to enjoyably supplement its repetitive combat, which meant it felt like an endless gauntlet of, admittedly, fun battles. That’s fine for a shorter experience, but Engage, like all Fire Emblem games, is long.
Fortune’s Weave needs more mechanics than just battles and a small amount of exploration to feel new and fresh. It should embrace the innovation and complexity of Three Houses with its social sim systems, mini-games, and more, rather than stick to the tired Fire Emblem formula. That’s not to say that it should detract from the battles, as they are, inarguably, the most important parts, but rather that Fire Emblem needs to evolve as a series.
Fire Emblem Needs To Evolve As A Series
Nintendo Can’t Let It Just Stagnate
Fire Emblem: Fortune’s Weave needs to feel like a significant upgrade for the series, rather than just another entry. There have been 17 mainline Fire Emblem games, so it simply isn’t enough to just be like the others. Instead, it needs to feel fresh, much like many of Nintendo’s other franchises. I’m not saying Fortune’s Weave needs to be the Breath of the Wild of the Fire Emblem franchise, just that it has to do more than be battle after battle.
Unfortunately, Fortune’s Weave doesn’t look revolutionary, at least from the first trailer. Of course, we may see more new mechanics and ideas in future trailers, but as an initial showcase of what it has to offer, it is clear that Nintendo has failed. Fortune’s Weave just doesn’t look exciting enough, and that’s a genuine shame considering the potential it holds to be spectacular. Fire Emblem deserves a great Switch 2 entry, and I’m just concerned that Fortune’s Weave won’t be it.

- Released
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2026
- Developer(s)
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Intelligent Systems
- Publisher(s)
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Nintendo
- Number of Players
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Single-player

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